
A unique sensation, even without words.
In general, I’m quite skeptical of games like Journey. In fact, I’m skeptical about all the games that come out of thatgamecompany. Not because their products are bad, it’s sometimes the way they talk about their work that, I feel, belittles the idea and replaces is it pretentiousness. So when I first heard about Journey, a year or two ago, I took cautious steps. The best idea I thought they had was the communication (or lack of communication) between players. Details were rough back then but the idea of not being able to communicate via voice or chat in an MMO like setting was mind-boggling. Encounter another human player in a huge and sparsely populated landscape!!! That was exciting to me. It sounded like it would be hard to find people and if you did it was valuable but because you couldn’t communicate efficiently, it somehow strengthened that bond. Loneliness really does push us out of our shells. When I played briefly a few nights ago, that was the last thing I was thinking though.
More after the jump…






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